USER RESEARCH / COMPETETIVE ANALYSIS / WIREFRAMING & PROTOTYPING / A/B TESTING / USABILITY TESTING / DEV Q&A
User Research & Experience Design @ URBN
Worked for URBN's product team to research and re-design the return process for the Marketplace (non-URBN brand: Adidas, Nike, etc.) items.
I took the process from the discovery stage to the design and then the development Q/A stage, doing both research & design.
PROJECT INFO
ROLES AND RESPONSIBILITIES
TOOLS USED
โ๏ธ Impact of my work
*Estimated Impact. Waiting on updated data from the company.
๐งฅ Context and Background for URBN
URBN is a multinational fast-fashion company headquartered in Philadelphia, Pennsylvania. URBN is the parent company that holds the rights to Urban Outfitters, Free People, Anthropologie, and Nuuly. The Marketplace on URBN gives a platform to non-URBN brands (Nike, Adidas, Puma, etc.) and other local artisans to sell their products on URBN's platform. During my time at URBN, I was assigned to work on the problems related to the Marketplace return process.
UNDERSTANDING THE PROBLEM
๐ค What do we already know?
๐งWhy fixing this is important?
๐Being able to return an item easily is crucial
๐ Let's learn more about our problem
Core Research Question
What are the friction points in the user journey when returning a Marketplace item?
๐ฃ๏ธ Defining our approach
๐งโ๐ฌ Lab Time: Usability Tests for a deeper diagnosis
Task 1: Return Socks (URBN Item)
Task 2: Return Napkins (Marketplace Item)
๐ฌ What problems did we find?
โ๏ธ Analyzing the core problems in detail
1. URBN CTA is too prominent and attracts all attention
The URBN CTA is so prominent that takes attention away from the Marketplace CTA.
2. Marketplace Return CTA is hard to spot
The Return CTA for the marketplace is barely a CTA. It is hard to spot as it is just a link. Users mostly miss this CTA and try to return the Item by clicking the URBN CTA.
3. Users are having problems differentiating b/w the two return processes
Users do not realize that there are two distinct sellers with two distinct return processes. The problem is that the Marketplace seller information is hard to spot.
4. Narvar poorly handles Marketplace Return information
Narvar tells the user 'Not eligible for returns' which is not entirely true as the items can be returned but through a different process. The other copy says 'Contact seller for returns' without providing any information on how to do so.
DESIGNING A NEW EXPERIENCE
๐งโ๐จ Design goals to solve the problems
โ ๏ธ Constraints when designing
๐ง Going all out with design explorations (Figma Link)
๐ Narrowing it down to two main iterations
LINE ITEM ITERATION
SHIPMENT LEVEL ITERATION
DESIGN DECISION: Return CTA was removed from the top and placed at the level of the item or product
REASON: This way users could easily find the return options for each item, as the return option is close to the item to be returned (law of proximity).
DESIGN DECISION: Return CTA was removed from the top and placed at the same level as the other Shipment details.
REASON: This way users could easily associate the different return processes to their respective sellers as the return button is close to the seller's name (law of proximity).
๐งช Putting the two iterations to a test
The iterations were then sent through an A/B Usability Test where the users were given 2 tasks: 1) Return the URBN item and 2) Return the Marketplace Item. This was done so that we can understand how well these two iterations help us achieve our design goals set earlier:
๐ฅ How did the iterations perform on our design goals?
LINE ITEM ITERATION
Key Takeaway: The users were able to spot the buttons to return each item easily as it is very close to the item that is being returned.
Key Takeaway: After finding the return button for the item the users do not look at the seller which is mentioned in a very small font size. This makes them think the item is a URBN item.
SHIPMENT LEVEL ITERATION
Key Takeaway: The users were able to spot the buttons to return each after looking closely.
Key Takeaway: The users were able to spot the seller after looking near the return buttons.
Test Conclusion: Both iterations performed significantly better than the original version in terms of our two design goals.
The line item and shipment level both performed the same in terms of how many users were able to return the Marketplace item. In terms of understanding the reason for different return processes.
Overall shipment level performed better than the line item in Goal B, therefore Shipment Level is the WINNER!
๐ฌ Usability testing conclusions for Shipment Level Iteration
๐ค Narvar copy is still a problem, what can we do?
As found through the usability tests, Narvar's messaging is still a problem. There need for a copy edit at minimum to make sure users are not confused about the return eligibility of Marketplace items.
FINAL DELIVERABLES
๐ Final Critique from PMs => Need for a hybrid iteration? ๐ฝ
๐ธ The hybrid shipment level iterations (Prototype Links)
Phone - Order History Page with URBN + Marketplace Item
Phone - Order History Page with only Marketplace Item
PC- Order History Page with URBN + Marketplace Item
PC - Order History Page with only Marketplace Item
โ๏ธ Work, work, work. . . . . what's the impact?
๐ณ You learn, you grow.
Made with <3 by Tushar Rai ยฉ2024